Lua/Server/Player
From JC2-MP Documentation
Contents
Static functions
Returns
Prototype
Player
GetById(number)
table
Match(string)
Functions
Functions inherited from StreamableObject
Returns
Prototype
Angle
GetAngle()
CellID
GetCellId()
boolean
GetEnabled()
Vector3
GetPosition()
number
GetStreamDistance()
iterator
GetStreamedPlayers()
World
GetWorld()
SetEnabled(boolean)
SetStreamDistance(number)
SetWorld(World)
Functions inherited from EntityStorageBase
Returns
Prototype
object
GetValue(string)
SetNetworkValue(string, object)
SetValue(string, object)
Operators
Returns
Prototype
boolean
Player == Player
string
tostring(Player)